Devlog

Notes from the workshop.

We build in the open. This is where we'll share progress, playtests, and the little lessons we pick up making games as a tiny studio.

Starting soon

What we'll be writing about

A preview of the first posts on the way as we get Jubo to launch.

Bringing Jubo to launch

An inside look at the core loop, what we're tuning, and how we're getting our flagship ready for players.

Why we build fair games

No pay-to-win, no dark patterns — what that actually means for how we design and monetize.

How two people ship five games

Our pipeline, our tools, and the habits that let a two-person studio move fast without cutting corners.

Posts are on the way. In the meantime, the fastest way to follow along is on social — we post progress there first.